Almost four years after its PS5 reveal at Sony’s own Future of Gaming event, Little Devil Inside has resurfaced with an important update and a new trailer that represents what developer Neostream has been working on in Unreal Engine 5. Addressed to its Kickstarter backers (the game was a Kickstarter long before the Sony announcement), it’s explained in poetic fashion that the studio grew in order to create Little Devil Inside, but is now back to a “smaller, bonded team” in search of a publisher.
Those still at Neostream have a common purpose: “just to make a great game”. The update continues: “All our core founding and starting members still here with the duty and conscience to fulfil what we set out to do. We know this doesn’t and shouldn’t justify for all the delays and lack of news but we’re still here, have been and always will be.” It believes it’s now in a “much stronger” position to deliver Little Devil Inside, which you can see in action above.
The team explains it’s now opened talks with publishers, which means it’ll soon “be able to answer what everyone wants to know”. Presumably, the team is referring to a release date. “Thank you all. For everything. We’ve not forgotten. Never will,” Neostream signs off saying.
What do you think of the new Little Devil Inside gameplay? When do you think it’ll finally launch? Let us know in the comments below.
Laura Adams is a tech enthusiast residing in the UK. Her articles cover the latest technological innovations, from AI to consumer gadgets, providing readers with a glimpse into the future of technology.