Helldivers 2 dev recommends letting the game “rest” to fix frequent crashes as over 230,000 divers fight to squash the Automatons this weekend

Helldivers 2’s ongoing Major Order has commanded soldiers to finally squash the mechanized Automatons on the western front, but unfortunately, frequent crashes threaten to jeopardize the weekend’s operation, and one developer recommends letting the game “rest.” 

This weekend’s Major Order sent players to liberate the planets of Tibit, Maia, and Durgen. Helldivers 2 players were initially skeptical about their chances of success – especially with new Gunships and factories entering the fray – but Super Earth forces have now spread democracy to two of those planets, with over 18 hours remaining to capture the third.

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