Diablo 4 shows off Mercenaries for the first time, and we’re getting a demon sidekick — as well as huge changes to character progression

What you need to know

  • Today at Gamescom 2024, Blizzard released a new trailer for Diablo 4: Vessel of Hatred, the game’s first expansion, which launches on October 8.
  • The trailer showed the ‘Pale Hand’ mercenaries, which will be a choice of 4 player support characters with their own skill trees and include a half-demon child named Aldkin.
  • We’ll also be hearing more about The Dark Citadel, a new endgame PvE activity later this week.

As we neared the end of the Gamescom 2024 opening night, I feared I’d hallucinated the promise of a new Diablo 4: Vessel of Hatred trailer, but alas, they saved the best till later, with this new offering near the end of the show, showing the new Mercenaries mechanic and a suspiciously pointy-eared and tailed Mercenary in particular… 

Diablo IV | Vessel of Hatred | Mercenaries Reveal Trailer – YouTube
Diablo IV | Vessel of Hatred | Mercenaries Reveal Trailer - YouTube


Watch On

Mercenaries will aid our player character in the Diablo 4: Vessel of Hatred expansion and are not a new concept to the franchise. We’ve had mercenaries in Diablo 2: Resurrected and ‘followers’ in Diablo 3, but what is surprising is the direction Diablo 4 seems to be going with its take on the Mercenaries. This one line in the trailer gave away something new immediately, “we were left with only our inner demons, but the return of Hatred has pulled us back into the light.”

Following this, we see some of the mercenaries in action, named ‘The Pale Hand.’ From a tiny half demon, with the other mercenaries taking on a more traditional class role, but the premise appears to be the same: are these previously corrupted inhabitants of Sanctuary? The developers have described them as “ordinary people with extraordinary skills to help you in battle,” but the new trailer seems to indicate there is a bunch of new lore to discover here.

Later the developers confirmed more details about our new Mercenaries, which will have their own individual skill trees to make them either combat or support focussed depending on the player:

  • Raheir – Born to the lawless and rough streets of Gea Kul and trained by the Iron Wolves.
  • Varyana – Former cannibal who left her tribe when they started dealing with darker forces; butcher by trade turned mercenary.
  • Aldkin – Half-child, half-demon creature born part demonic due to the influence of the First Khazra from the Citadel performing dark rituals on his mother.
  • Subo – A disgraced Archer from the mountains, shunned by the same people who had looked to him for salvation and now a bounty hunter for hire. 

Reference

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