We all basically knew this already, but CD Projekt Red is done with Cyberpunk 2077. With the launch of Phantom Liberty last year, alongside the massive Update 2.0, it felt like the Polish outfit had finally righted the wrongs of the game’s disastrous release. Getting to that point took a lot of time and effort — and the aforementioned additions apparently cost the studio around $63 million to develop. Redemption doesn’t come cheap!
But if you’ve been keeping up with the open world RPG, you’ll know that it’s recently received a smaller patch or two, mostly in the hope of addressing bugs. However, the 2.11 update, which dropped in January, actually added (rather limited) vehicle customisation options. So when CD Projekt Red says it’s done with Cyberpunk 2077, is that really the case?
Well, we now have a direct answer from director Gabe Amatangelo (via Game File) — and it’s essentially a repeat of what we’ve just written. “We’re done,” he says. “[But] it’s possible that there’s some other little thing that comes in here or there, just because, as you’re kind of messing around with stuff, sometimes you discover something that is not a high risk. Or it’s easy to integrate. Or, you know, some developers have some bandwidth.”
In other words, don’t be surprised to see the game get minor updates every now and then — assuming the team believes there’s something worth adding, or improving, and said something doesn’t distract from other responsibilities (namely the next Cyberpunk game).
With this in mind, it’ll be interesting to see what future patches hold for Cyberpunk 2077. Are there any little bits or pieces that you’d like to see added? Have a think in the comments section below.
Laura Adams is a tech enthusiast residing in the UK. Her articles cover the latest technological innovations, from AI to consumer gadgets, providing readers with a glimpse into the future of technology.