‘You will not enjoy videogames anymore if you work in a big game studio:’ New Blood’s boss weighs in on what sets it apart amid an industry crisis

In a recent interview with members of indie collective/developer New Blood, I asked them how they attribute their current success in the face of so much misery, layoffs, and studio closures in the industry. “We’re not beholden to shareholders or investors or anything like that,” said studio boss Dave Oshry. “We get to make what we want⁠—that’s our whole motto: ‘we hate money.’

“We don’t actually hate money, money’s great, but if we wanted money we’d make a Dusk survival horror crafting game. An open world survival horror crafting deck builder roguelike Dusk.”

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